Gammon Empire is the most captivating online backgammon site on the net. Play backgammon online, take part in tournaments, play for real money.

You can play backgammon for real money or for fun with thousands of players from around the globe.
Gammon Empire was launched in December 2004 and there are 1.7 million users registered so far! Gammon Empire allows you to play Backgammon on the net with players of all levels and improve on this game. We offer monthly tournaments with prizes of up to $ 100,000 as well as daily and backgammon tournaments where you can win Of the money. Objective of

the game:
Play backgammon online The objective of the game is for each player to bring all his pawns on his inner board and then remove them from the game board.
The first player to have removed all his pawns from the board Take it.

Each player has fifteen pieces of a color (black or white) distributed on the 24 points of the board.
The points are alternately white and black and are grouped into four quarterbacks called the inside and outside jans of each player.
The tray is divided in two by a central partition called the bar. All points on a backgammon board are distinguished by numbers.
The farthest point of a player is his point 24, which is also the point 1 of his opponent. A void, with numbers 2, 4, 8, 16, 32 and 64, is used to keep track of the stake amount of the game.
To start the game, each player rolls a single die.
This determines not only which player will play first, but also which numbers to play.
If two equal numbers are indicated by the dice, the two players raise them again until they indicate different numbers.
The player who throws the dice with the highest number makes the first move according to the numbers indicated by the two dice.
After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns.
The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns).
The numbers indicated by the two dice are separate movements. The two players raise them again until they indicate different numbers. The player who throws the dice with the highest number makes the first move according to the numbers indicated by the two dice. After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice are separate movements. The two players raise them again until they indicate different numbers. The player who throws the dice with the highest number makes the first move according to the numbers indicated by the two dice. After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice constitute separate movements. The player who throws the dice with the highest number makes the first move according to the numbers indicated by the two dice. After the first round, players roll both dice and play alternately.

The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice are separate movements. The player who throws the dice with the highest number makes the first move according to the numbers indicated by the two dice. After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice constitute separate movements. After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy.

The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice are separate movements. After the first round, players roll both dice and play alternately. The number of dice indicates how many points (or pips) a player can move his pawns. The pawns are always moved forward, up to a point with a smaller number than the one they occupy. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice are separate movements. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice constitute separate movements. The following rules apply: a pawn can only be moved to an open point (not occupied by two or more of the opponent’s pawns). The numbers indicated by the two dice constitute separate movements.

For example: if a player makes five and three he can move a 5-point and another 3-point to open points, or move a single piece of a total of eight points to an open point , But only if the intermediate point (either five or three points from the starting point) is also open.
A player who makes the same number twice with the dice plays twice the numbers indicated by the dice. If both dice indicate 6, the player uses four 6s, and it is possible for him to move any combination of pawns he deems appropriate to complete his move.
A player must imperatively use the two numbers indicated by the roll of dice (and all four if he has made a double). When only one digit can be played, but not both, The player must play the highest number.
If none of the numbers indicated by the dice can be played, the player loses his turn. In the case of doubles, when the four numbers can not all be played, the player must play as many numbers as he can.
Backgammon Play for Backgammon Online Play backgammon online Play backgammon and train for fun and play. Improve your skills in this game. Once you have mastered the basics of the game, you can evolve and Play for real money. The rules of the game are exactly the same for fictitious sums and real sums. Play Backgammon for Real Money Play Backgammon at GammonEmpire is exactly the same as playing it for real, With the addition of the possibility of making meetings with exciting people and playing against them for the Real Money. Before playing Backgammon for real money, you must make a deposit into your account.
There are two ways you can play for Real Money after depositing money: join an existing table or create a table.

In both cases, there is a stake and the winner wins, on payment of a minimal fee. Hitting and Returning A “blot” is a point occupied by a single point of one color or the other.
If an opposing pawn lands on a blot, the blot is said to be “hit” and placed on the bar.
Whenever a player has one or more pieces on the bar, his first obligation is to return his or her pawn (s) to the opposite side of the opponent.
A pion is taken in by moving it to an open point corresponding to one of the numbers indicated by the dice.
For example, if a player makes 4 and 6, he can put his pawn on point 4 or point 6 of the opponent, as long as the point is not occupied by two pieces of the opponent or more.
If neither of the two points is opened, the player loses his turn.
If a player is able to return some of his pieces but not all of them, he must return a maximum and then spend the rest of his turn.
After the last pawn of a player has been returned, any number indicated by the unused dice must be played.
The Poison Release Once a player has moved each of his fifteen tokens to his inner edge, he may start the bear off or exit of pawns.
One puts out a pawn by making a number corresponding to the point on which the pawn is, then removing this peg from the plate.
If there is no pawn on the point indicated by the dice, the player must make a legal move by using a pawn on a point of a higher number.
If there are no pawns on the highest-numbered points, the player can remove a pawn from the point with the nearest lower number.
A player is not obliged to make a pawn exit if he can make another legal move.
A player must have all of his active counters in his home board to perform the bear off or exit of pawns.
If a pawn is struck during the exit of pawns, the player must return this pawn on its inside edge before continuing the exit of pawns.
Backgammon Play Backgammon Online Backgammon is played for an agreed stake in advance (or a number of points for tournaments).
During the game, if an opponent feels that he is in a good position to win, he may propose to double the stake.
It is possible to do it only at the beginning of the turn before rolling the dice.
A player who is offered a double may refuse, in which case he will give up the game and pay the original stake. Otherwise, he must accept double and play for a new higher stake.
A player who accepts a double becomes the owner of the void and is the only one who can make the next double. The consecutive doubles are called “redouble” during a game.
If a player refuses a redouble, he must pay the prevailing stake before redoubling. Otherwise, he becomes the new owner of the void and the game continues with twice the previous stake.
The redoubles can multiply up to 64 times the original stake.
Playing with Beavers An optional Rule in Simple Mode (game for money) which says that if a player is doubled, it is possible to immediately do a beaver while keeping possession of the void. The first doubler has the option to accept or reject as for a normal double.
Gammon and Backgammon At the end of the game, if the loser has taken at least one pawn, he loses only the value indicated by the cube (the original stake or a point if there are no doubles).
Nevertheless, if the loser has not released any of his pawns, he is “gammon” and loses twice the value of the void.
In addition, if the loser has not released any of his pawns and still has a pawn on the bar or in the opposite side of the opponent, it is “backgammon”